Technical Fellow & Engineering Leader

Rob Lockyer.

C++ Systems, Graphics & CI/CD

18+ years turning complex multidisciplinary problems into working products. Deep expertise in C++, real-time graphics, systems architecture, CI/CD and advanced visualization.

01 / Highlights

Selected accomplishments.

Interactive light-field rendering.

Proved ray tracing scaled better than rasterization before dedicated ray-tracing hardware existed, enabling interactive rendering instead of minutes per frame.

Clean builds: about two hours to 30 minutes.

Integrated Conan and Artifactory, made fast debug builds practical and introduced Sentry crash telemetry.

Hands-on engineering leadership.

Led 37 direct reports across software, hardware, optics and other disciplines; oversaw seven-figure prototype and R&D spending.

02 / Experience

Career history.

Avalon Holographics

Sep 2015 – Sep 2026

  • Technical FellowFeb 2025 – Sep 2026
  • Managing Director, EngineeringMar 2023 – Feb 2025
  • Systems EngineerMar 2020 – May 2023
  • Senior Software DeveloperSep 2015 – Mar 2020

Holographic display architecture, rendering, engineering leadership and release validation.

HB Studios

Aug 2013 – Aug 2015

Software Engineer / Technical Lead

Led a five-engineer team; owned PC and macOS releases of R.B.I. Baseball.

Rocket City Studios

May 2011 – Jun 2013

Software Engineer

3D editor tools, server-side game logic and client-server interfaces.

Electronic Arts

Jan 2010 – Dec 2010

Associate Software Engineer

Multi-platform networking SDK and automated-test infrastructure.

Memorial University of Newfoundland

Jan 2008 – Aug 2009

Associate Software Engineer · AIF Small-Craft Simulation Project

Real-time simulation, 3D graphics and spatial audio.

Education

Bachelor of Engineering, Computer Engineering
Memorial University of Newfoundland

03 / Expertise

Technologies.

Languages & graphics
C++, C#, HLSL, DirectX 12, Vulkan, Unreal Engine, Unity
Build & delivery
CMake, Conan, Artifactory, Jenkins, Azure DevOps, Sentry, Xray
AI-assisted development
Codex, Hermes

Full résumé.

Experience, technologies, patents and education.

Download résumé PDF